{"id":61,"date":"2012-04-01T06:09:22","date_gmt":"2012-04-01T14:09:22","guid":{"rendered":"http:\/\/warcraft.twintop-tahoe.com\/?p=61"},"modified":"2012-04-17T12:55:55","modified_gmt":"2012-04-17T20:55:55","slug":"mana-problems-in-mists-of-pandaria-beta","status":"publish","type":"post","link":"http:\/\/warcraft.twintop-tahoe.com\/?p=61","title":{"rendered":"Mana Problems in Mists of Pandaria Beta"},"content":{"rendered":"<p><em><strong>NOTE:<\/strong> Since my original posting, Blizzard has changed Vampiric Touch to restore 3% mana every time it does damage (18% mana returned per cast, assuming no clipping on refresh). This should largely fix our mana problems, especially in multi-DoT situations. The points raised in this post are still valid but should be seen from the perspective of mana costs for abilities and why Vampiric Touch is our go-to for mana regen now.<\/em><\/p>\n<p>As I have mentioned previously, mana regen is a huge problem in the  Mists of Pandaria beta test for Shadow Priests. Before I dive in to the math, allow me to list out the current sources of mana regeneration and the costs of all spells associated.<\/p>\n<table>\n<th colspan=\"2\"><strong>Mana Regenerators<\/strong><\/th>\n<tr>\n<td>Dispersion<\/td>\n<td>6% every 1 second for 6 seconds = 36% = 36k @ 85, 72k @ 90; 2 minute CD = 1500mp5 @ 85, 3000mp5 @ 90 (average)<\/td>\n<\/tr>\n<tr>\n<td>Shadowfiend<\/td>\n<td>3% per attack for 15sec, 10 attacks total = 30% = 30k @ 85, 60k @ 90; 4min CD = 1250mp5 @ 85, 2500mp5 @ 90 (average) worst case; 2min CD with losts of Mind Flay casts = 2500mp5 @ 85, 5000mp5 @ 90 (average) best case<\/td>\n<\/tr>\n<tr>\n<td>Hymn of Hope<\/td>\n<td>2% every 2 seconds for 8 seconds = 8% = 8k @ 85, 16k @ 90; 6 minute CD = 111mp5 @ 85, 222mp5 @ 90 (average)<\/td>\n<\/tr>\n<tr>\n<td>Base in-combat regen<\/td>\n<td>1.25% every 5 seconds (average) = 1250 mp5 @ 85, 2500mp5 @ 90<\/td>\n<\/tr>\n<\/table>\n<p><strong>Core Spells<\/strong><\/p>\n<table>\n<th><strong>Spell<\/strong><\/th>\n<th><strong>Mana Cost (%)<\/strong><\/th>\n<th><strong>Mana Cost (@ 90)<\/strong><\/th>\n<tr>\n<td>Mind Blast<\/td>\n<td>3%<\/td>\n<td>6000<\/td>\n<\/tr>\n<tr>\n<td>Mind Flay<\/td>\n<td>1%<\/td>\n<td>2000<\/td>\n<\/tr>\n<tr>\n<td>Mind Sear<\/td>\n<td>6%<\/td>\n<td>12000<\/td>\n<\/tr>\n<tr>\n<td>Mind Spike<\/td>\n<td>3%<\/td>\n<td>6000<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Death<\/td>\n<td>2.6%<\/td>\n<td>5200<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Pain<\/td>\n<td>4.4%<\/td>\n<td>8800<\/td>\n<\/tr>\n<tr>\n<td>Shadowy Apparition<\/td>\n<td>0%<\/td>\n<td>0<\/td>\n<\/tr>\n<tr>\n<td>Vampiric Touch<\/td>\n<td>3%<\/td>\n<td>6000<\/td>\n<\/tr>\n<\/table>\n<p><strong>Situational<\/strong><\/p>\n<table>\n<th><strong>Spell<\/strong><\/th>\n<th><strong>Mana Cost (%)<\/strong><\/th>\n<th><strong>Mana Cost (@ 90)<\/strong><\/th>\n<tr>\n<td>Dispel Magic<\/td>\n<td>2.6%<\/td>\n<td>5200<\/td>\n<\/tr>\n<tr>\n<td>Fade<\/td>\n<td>3.5%<\/td>\n<td>7000<\/td>\n<\/tr>\n<tr>\n<td>Fear Ward<\/td>\n<td>0.9%<\/td>\n<td>1800<\/td>\n<\/tr>\n<tr>\n<td>Leap of Faith<\/td>\n<td>2.6%<\/td>\n<td>5200<\/td>\n<\/tr>\n<tr>\n<td>Levitate<\/td>\n<td>0.9%<\/td>\n<td>1800<\/td>\n<\/tr>\n<tr>\n<td>Mass Dispel<\/td>\n<td>38%<\/td>\n<td>76000<\/td>\n<\/tr>\n<tr>\n<td>Mind Vision<\/td>\n<td>1%<\/td>\n<td>2000<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Fortitude<\/td>\n<td>4.4%<\/td>\n<td>8800<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Shield<\/td>\n<td>6.2%<\/td>\n<td>12400<\/td>\n<\/tr>\n<tr>\n<td>Psychic Horror<\/td>\n<td>0%<\/td>\n<td>0<\/td>\n<\/tr>\n<tr>\n<td>Psychic Scream<\/td>\n<td>3%<\/td>\n<td>6000<\/td>\n<\/tr>\n<tr>\n<td>Shackle Undead<\/td>\n<td>9%<\/td>\n<td>18000<\/td>\n<\/tr>\n<tr>\n<td>Silence<\/td>\n<td>0.9%<\/td>\n<td>1800<\/td>\n<\/tr>\n<\/table>\n<p><strong>Talented\/Spec&#8217;d<\/strong><\/p>\n<table>\n<th><strong>Spell<\/strong><\/th>\n<th><strong>Mana Cost (%)<\/strong><\/th>\n<th><strong>Mana Cost (@ 90)<\/strong><\/th>\n<th>Notes<\/th>\n<tr>\n<td colspan=\"4\"><em>T1 \/ Level 15<\/em><\/td>\n<\/tr>\n<tr>\n<td>Void Tendrills<\/td>\n<td>4%<\/td>\n<td>8000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>Psyfiend<\/td>\n<td>4%<\/td>\n<td>8000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>Dominate Mind<\/td>\n<td>2%<\/td>\n<td>4000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td><em>T2 \/ Level 30<\/em><\/td>\n<td colspan=\"3\">None<\/td>\n<\/tr>\n<tr>\n<td><em>T3 \/ Level 45<\/em><\/td>\n<td colspan=\"3\">None with mana cost<\/td>\n<\/tr>\n<tr>\n<td><em>T4 \/ Level 60<\/em><\/td>\n<td colspan=\"3\">None with mana cost<\/td>\n<\/tr>\n<tr>\n<td colspan=\"4\"><em>T5 \/ Level 75<\/em><\/td>\n<\/tr>\n<tr>\n<td>Power Infusion<\/td>\n<td>6%<\/td>\n<td>1800<\/td>\n<td>Reduces mana cost by 20% for 15sec<\/td>\n<\/tr>\n<tr>\n<td colspan=\"4\"><em>T6 \/ Level 90<\/em><\/td>\n<\/tr>\n<tr>\n<td>Cascade<\/td>\n<td>14%<\/td>\n<td>28000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>Divine Star<\/td>\n<td>7%<\/td>\n<td>14000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>Halo<\/td>\n<td>28%<\/td>\n<td>56000<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<\/table>\n<p>So what does this all mean? The table below outlines the amount of time it would take to go from 0% mana (@ 90) to 100% under various circumstances. NOTE: I did not include Hymn of Hope in the following table because it does not decrease any of the combination times except for moving Just in-combat regen to 366sec (2 casts of Hymn of Hope).<\/p>\n<table>\n<th><strong>Condition<\/strong><\/th>\n<th><strong>Rate<\/strong><\/th>\n<th><strong>Time (sec)<\/strong><\/th>\n<th><strong>Notes<\/strong><\/th>\n<tr>\n<td>Just in-combat regen<\/td>\n<td>2500mp5<\/td>\n<td>400sec<\/td>\n<td>&nbsp;<\/td>\n<\/tr>\n<tr>\n<td>In-combat and Shadowfiend (worst case)<\/td>\n<td>3125mp5<\/td>\n<td>320sec<\/td>\n<td>Two Shadowfiend casts total:<br \/>Cast one = 0sec (13.75% @ 15sec)<br \/>Cast Two = 240sec (83.75% @ 255sec)<\/td>\n<\/tr>\n<tr>\n<td>In-combat and Shadowfiend (best case)<\/td>\n<td>3571mp5<\/td>\n<td>280sec<\/td>\n<td>Three Shadowfiend casts total:<br \/>Cast one = 0sec (13.75% @ 15sec)<br \/>Cast Two = 120sec (53.75% @ 135sec)<br \/>Cast Three = 240sec (93.75% @ 255sec)<\/td>\n<\/tr>\n<tr>\n<td>In-combat and Dispersion<\/td>\n<td>7937mp5<\/td>\n<td>126sec<\/td>\n<td>Two Dispersion casts total:<br \/>Cast one = 0sec (37.5% @ 6sec)<br \/>Cast Two = 120sec (100% @ 126sec)<\/td>\n<\/tr>\n<tr>\n<td>In-combat, Dispersion, and Shadowfiend (either case)<\/td>\n<td>8065mp5<\/td>\n<td>124sec<\/td>\n<td>Two Dispersion casts and One Shadowfiend cast total:<br \/>Dispersion cast one = 0sec (41.5% @ 6sec)<br \/>Shadowfiend cast one = 0sec (46% @ 15sec)<br \/>Dispersion cast two = 120sec (100% @ 124sec)<\/td>\n<\/tr>\n<\/table>\n<p>Something very important to keep in mind that this is how long it would take you to go from 0% mana to 100% mana while in combat [u]and while not casting any other spells[\/u]! If you run OOM on a boss fight (and believe me, you will), here is a rundown of how long it will take you to be able to cast each spell given that your Dispersion, Shadow Fiend, and Hymn of Hope are all on cooldown:<\/p>\n<table>\n<th><strong>Spell<\/strong><\/th>\n<th><strong>Mana Cost (@ 90)<\/strong><\/th>\n<th><strong>Time Before Cast<\/strong><\/th>\n<tr>\n<td colspan=\"3\"><em>Core Spells<\/em><\/td>\n<\/tr>\n<tr>\n<td>Mind Blast<\/td>\n<td>6000<\/td>\n<td>12sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Flay<\/td>\n<td>2000<\/td>\n<td>4sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Sear<\/td>\n<td>12000<\/td>\n<td>24sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Spike<\/td>\n<td>6000<\/td>\n<td>12sec<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Death<\/td>\n<td>5200<\/td>\n<td>10.4sec<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Pain<\/td>\n<td>8800<\/td>\n<td>17.6sec<\/td>\n<\/tr>\n<tr>\n<td>Shadowy Apparition<\/td>\n<td>0<\/td>\n<td>0sec<\/td>\n<\/tr>\n<tr>\n<td>Vampiric Touch<\/td>\n<td>6000<\/td>\n<td>12sec<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><em>Situational<\/em><\/td>\n<\/tr>\n<tr>\n<td>Dispel Magic<\/td>\n<td>5200<\/td>\n<td>10.4sec<\/td>\n<\/tr>\n<tr>\n<td>Fade<\/td>\n<td>7000<\/td>\n<td>14sec<\/td>\n<\/tr>\n<tr>\n<td>Fear Ward<\/td>\n<td>1800<\/td>\n<td>3.6sec<\/td>\n<\/tr>\n<tr>\n<td>Leap of Faith<\/td>\n<td>5200<\/td>\n<td>10.4sec<\/td>\n<\/tr>\n<tr>\n<td>Levitate<\/td>\n<td>1800<\/td>\n<td>3.6sec<\/td>\n<\/tr>\n<tr>\n<td>Mass Dispel<\/td>\n<td>76000<\/td>\n<td>152sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Vision<\/td>\n<td>2000<\/td>\n<td>4sec<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Fortitude<\/td>\n<td>8800<\/td>\n<td>17.6sec<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Shield<\/td>\n<td>12400<\/td>\n<td>24.8sec<\/td>\n<\/tr>\n<tr>\n<td>Psychic Horror<\/td>\n<td>0<\/td>\n<td>0sec<\/td>\n<\/tr>\n<tr>\n<td>Psychic Scream<\/td>\n<td>6000<\/td>\n<td>12sec<\/td>\n<\/tr>\n<tr>\n<td>Shackle Undead<\/td>\n<td>18000<\/td>\n<td>36sec<\/td>\n<\/tr>\n<tr>\n<td>Silence<\/td>\n<td>1800<\/td>\n<td>3.6sec<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><em>Talented \/ Spec&#8217;d<\/em><\/td>\n<\/tr>\n<tr>\n<td>Void Tendrills<\/td>\n<td>8000<\/td>\n<td>16sec<\/td>\n<\/tr>\n<tr>\n<td>Psyfiend<\/td>\n<td>8000<\/td>\n<td>16sec<\/td>\n<\/tr>\n<tr>\n<td>Dominate Mind<\/td>\n<td>4000<\/td>\n<td>8sec<\/td>\n<\/tr>\n<tr>\n<td>Power Infusion<\/td>\n<td>12000<\/td>\n<td>24sec<\/td>\n<\/tr>\n<tr>\n<td>Cascade<\/td>\n<td>28000<\/td>\n<td>56sec<\/td>\n<\/tr>\n<tr>\n<td>Divine Star<\/td>\n<td>14000<\/td>\n<td>28sec<\/td>\n<\/tr>\n<tr>\n<td>Halo<\/td>\n<td>56000<\/td>\n<td>112sec<\/td>\n<\/tr>\n<\/table>\n<p>It should be noted, however, that if you have Power Infusion as a talent, it will reduce the mana cost of spells by 20% for 15 seconds. The following table assumes that you have Power Infusion cast upon yourself. NOTE: Think of this table as &#8220;this is how long I would need to wait in order to cast one of these spells if I also had enough mana for Power Infusion on top of it.&#8221; <strong>This is NOT how you would use this spell in a real situation<\/strong>, rather you would want to cast this spell at the beginning of a fight or after you have used Dispersion to increase your longevity on the mana you have.<\/p>\n<table>\n<th><strong>Spell<\/strong><\/th>\n<th><strong>Mana Cost (@ 90)<\/strong><\/th>\n<th><strong>Time Before Cast<\/strong><\/th>\n<tr>\n<td colspan=\"3\"><em>Core Spells<\/em><\/td>\n<\/tr>\n<tr>\n<td>Mind Blast<\/td>\n<td>4800<\/td>\n<td>9.6sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Flay<\/td>\n<td>1600<\/td>\n<td>3.2sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Sear<\/td>\n<td>9600<\/td>\n<td>19.2sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Spike<\/td>\n<td>4800<\/td>\n<td>9.6sec<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Death<\/td>\n<td>4160<\/td>\n<td>8.32sec<\/td>\n<\/tr>\n<tr>\n<td>Shadow Word: Pain<\/td>\n<td>7040<\/td>\n<td>17.6sec<\/td>\n<\/tr>\n<tr>\n<td>Shadowy Apparition<\/td>\n<td>0<\/td>\n<td>0sec<\/td>\n<\/tr>\n<tr>\n<td>Vampiric Touch<\/td>\n<td>4800<\/td>\n<td>9.6sec<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><em>Situational<\/em><\/td>\n<\/tr>\n<tr>\n<td>Dispel Magic<\/td>\n<td>4160<\/td>\n<td>8.32sec<\/td>\n<\/tr>\n<tr>\n<td>Fade<\/td>\n<td>5600<\/td>\n<td>11.2sec<\/td>\n<\/tr>\n<tr>\n<td>Fear Ward<\/td>\n<td>1440<\/td>\n<td>2.88sec<\/td>\n<\/tr>\n<tr>\n<td>Leap of Faith<\/td>\n<td>4160<\/td>\n<td>8.32sec<\/td>\n<\/tr>\n<tr>\n<td>Levitate<\/td>\n<td>1440<\/td>\n<td>2.88sec<\/td>\n<\/tr>\n<tr>\n<td>Mass Dispel<\/td>\n<td>60800<\/td>\n<td>121.6sec<\/td>\n<\/tr>\n<tr>\n<td>Mind Vision<\/td>\n<td>1600<\/td>\n<td>3.2sec<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Fortitude<\/td>\n<td>7040<\/td>\n<td>14.08sec<\/td>\n<\/tr>\n<tr>\n<td>Power Word: Shield<\/td>\n<td>9920<\/td>\n<td>19.84sec<\/td>\n<\/tr>\n<tr>\n<td>Psychic Horror<\/td>\n<td>0<\/td>\n<td>0sec<\/td>\n<\/tr>\n<tr>\n<td>Psychic Scream<\/td>\n<td>4800<\/td>\n<td>9.6sec<\/td>\n<\/tr>\n<tr>\n<td>Shackle Undead<\/td>\n<td>14400<\/td>\n<td>28.8sec<\/td>\n<\/tr>\n<tr>\n<td>Silence<\/td>\n<td>1440<\/td>\n<td>2.88sec<\/td>\n<\/tr>\n<tr>\n<td colspan=\"3\"><em>Talented \/ Spec&#8217;d<\/em><\/td>\n<\/tr>\n<tr>\n<td>Void Tendrills<\/td>\n<td>6400<\/td>\n<td>12.8sec<\/td>\n<\/tr>\n<tr>\n<td>Psyfiend<\/td>\n<td>6400<\/td>\n<td>12.8sec<\/td>\n<\/tr>\n<tr>\n<td>Dominate Mind<\/td>\n<td>3200<\/td>\n<td>6.4sec<\/td>\n<\/tr>\n<tr>\n<td>Power Infusion<\/td>\n<td>9600<\/td>\n<td>19.2sec<\/td>\n<\/tr>\n<tr>\n<td>Cascade<\/td>\n<td>22400<\/td>\n<td>44.8sec<\/td>\n<\/tr>\n<tr>\n<td>Divine Star<\/td>\n<td>11200<\/td>\n<td>22.4sec<\/td>\n<\/tr>\n<tr>\n<td>Halo<\/td>\n<td>44800<\/td>\n<td>89.6ec<\/td>\n<\/tr>\n<\/table>\n<p>As you can see, when you run out of mana and don&#8217;t have a cooldown available, you&#8217;re dead in the water and not contributing at all to your party&#8217;s DPS. This happens. <strong>A LOT<\/strong>. At this point it appears that for longevity reasons, it may be a better idea to take Power Infusion over Divine Insight for your Tier 6 \/ Level 75 talent (NOTE: DI is bugged at the moment and ALWAYS procs on a Mind Blast hit, causing the number of SW: Death casts to rise, which is also contributing towards going OOM).<\/p>\n<p>This is something that Blizzard [b]has to[\/b], otherwise Shadow as a raiding spec is infeasible even under the best of conditions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NOTE: Since my original posting, Blizzard has changed Vampiric Touch to restore 3% mana every time it does damage (18% mana returned per cast, assuming no clipping on refresh). This should largely fix our mana problems, especially in multi-DoT situations. The points raised in this post are still valid but should be seen from the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,4,5],"tags":[],"class_list":["post-61","post","type-post","status-publish","format-standard","hentry","category-mists-of-pandaria-beta","category-theorycrafting","category-warning-math-ahead"],"_links":{"self":[{"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/posts\/61","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=61"}],"version-history":[{"count":10,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/posts\/61\/revisions"}],"predecessor-version":[{"id":70,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=\/wp\/v2\/posts\/61\/revisions\/70"}],"wp:attachment":[{"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=61"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=61"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/warcraft.twintop-tahoe.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=61"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}