Multi-Target Boss Fight DPS in Mists of Pandaria – Part 1 (2 DoT Encounters – T14H)

For a primer on this post, please see the original post from July 30, 2012. As any seasoned WoW player will tell you, when you introduce variables to a boss fight it changes how you need to approach the encounter. So far I’ve tried to cover a variety of single-target fight types in my sims: […]

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Analysis of Talent Choices, DPS, and Stat Weights (MoP Beta Build 16004) – T14 Normal and Haste Breakpoints Edition

Usual disclaimer: the following information is as of the Mist of Pandaria Beta build 16004, released on August 17, 2012, and may not be accurate once future patches are released. For a primer on this post, please see the original post from July 30, 2012. Wait? What’s this? Didn’t I just post about the MoP […]

Analysis of Talent Choices, DPS, and Stat Weights (MoP Beta Build 16004)

Usual disclaimer: the following information is as of the Mist of Pandaria Beta build 16004, released on August 17, 2012, and may not be accurate once future patches are released. For a primer on this post, please see the original post from July 30, 2012. To see the previous set of changes, please see this […]

Analysis of Talent Choices, DPS, and Stat Weights (MoP Beta Build 15972)

Usual disclaimer: the following information is as of the Mist of Pandaria Beta build 15972, released on August 14, 2012, and may not be accurate once future patches are released. For a primer on this post, please see the original post from early last week. To see the previous set of changes, please see the […]

Haste Breakpoints for Shadow and Their Effect on Stat Weights

I’ve spent a good chunk of this past weekend playing around with the best in slot list supplied with SimulationCraft for Shadow Priests, mostly trying to improve upon it based on what has been determined to be our current stat weights as of the last beta build. For anyone curious what this ‘Best in Slot […]

Even More Updates On Talent Choices, DPS, and Stat Weights (MoP Beta Build 15952)

Usual disclaimer: the following information is as of the Mist of Pandaria Beta build 15952, released on August 07, 2012, and may not be accurate once future patches are released. For a primer on this post, please see the original post from early last week. To see the previous set of changes, please see the […]