Usual disclaimer: the following information is as of the Mist of Pandaria Beta build 15972, released on August 14, 2012, and may not be accurate once future patches are released.
This update on where our talent combinations stand is going to be shorter than usual because, well, there’s not a lot to talk about: we got nerfed and no mechanics changed. More detailed post coming with the next build.
Here are some updated graphs from the latest patch:
Major Changes from the last patch to this patch:
- Mind Blast – damage reduced by 15%
- Mind Flay – damage reduced by 15%
- Devouring Plague – damage reduced by 9%
I computed (napkin math’d) this out by hand to be somewhere between a total DPS loss on the order of 6%-7%, depending on talents and fight choices. Now that sims are done, I won’t have to guess at it anymore:
On the bright side, my estimate on DPS reduction were too high in some cases. On the bad side, we still took an average DPS nerf of 6k.
The only good news is that it doesn’t look like Blizzard is going to do any more nerfing to us (/knock on wood) as we’re quite literally in the bottom 1/6 of DPS specs. Ghostcrawler has stated that they have multiple builds being worked on and tested internally, so I would say with high confidence that we will have a buff of some sort incoming within the next two builds…exactly what kind of buff is yet to be determined, though.
Here’s the new stat weights for BiS:
Not as much change as I was expecting. Haste is still worst and Mastery is best, thanks to the DP+2 Haste Breakpoint at 8085 Haste. below the SWP+2 and DP+2 breakpoints, however, Haste is still #1.
Notes and Resources
The SimulationCraft profiles changed slightly from the last post to this one.
These sims were for fights that are single-target. Multi target fights may (will) have different results.
These sims are as of Mists of Pandaria Beta build 15972, released on August 14, 2012. Once a new build comes out, these values will no longer be 100% valid!